2003-07-02 | 8:31 p.m.
Origins was schway. And I am now using the word 'schway' apparently. I don't actually have any clue what it means, and luckily for us all, I don't care.

Let's see, what did I do, what did I do. I played in a two BESM games based in the same campaign setting. Let me just get the appropriate url for you. I know they'll be fine with me linking it. More exposure means more popularity and gay hilarity for them. And other things with a -arity suffix, even. Maybe even they'll have a lucky singularity.

Right, enough with that, on with the linkage.

It was fun, and, as the GMs repeatedly reminded us, entirely original. There was also a BESM LARP later on that week where I got a chance to play Samurai Jack. We all played cannon anime characters or cheap knockoffs there of. We had both Saotome Ranma & Hibiki Ryoga. We had a Neenja, and our teachers were Mr. Black, a Super Saiyan, and other strangers. It was set in a high school setting. It's done by Dark Duality Productions. Who also do great White Wolf LARPs of various types and eras. I had fun being all honorable and such, but I hated the ending. It ended in a cliffhanger, and I can't stand Cliffhanger's when I don't get a chance to finish them. I mean, it's okay with movies & film, because I wasn't participating, but with books & role playing, it becomes a serious issue.


Meh, moving beyond that. I played a Silver Age Sentinels demo, where I got to be a mystically charged Powerhouse. I went around beating the ever living crap out of things.

Of course, Adam wants to run a superhero game, but dammit, I enjoy the games we have already. No more new games for a mome please.

There was also a quick game of Mage: Dark Ages. Mage has always been one of my favorite World of Darkness games, and Dark Ages is great fun. I prefer Sorceror's Crusade, because the magic is more dynamic during the Renaissance, not as formulaic, but still, this was fun. We tackled some non-vamp Tremere (we suspect) and separated them from a very powerful spellbook.


I was in a Shadowrun competition. Three nights of a run, looking for some scientist who appeared to have wondered off. Of course, the first night he winded up dead floating in the ocean with some sort of Critter tooth in him. A highly magical Critter at that. (Incidentally we were at Cape Canaveral, so there was more ocean.)

The second night we fought of a group of gangers who were actually runners. Then they were taken out by a sniper, who was a member of the team as well. It was all just a randomly useless night, because the GM that night, well, to put it as nicely as possible, sucked every piece of ass he could get his hands on, including his own, which I have to admit, was quite a feat of sucking. At least we met Armitrand, who was useless to us until....

The third day, where we were chewed out by Damien Knight (did I mention we were on the Ares Special Profitability Inquiries Team?), which was okay, because, having a decent GM, we managed to drag information out of Armitrand (actually he gave it to us nicely after we sold the guy who gave us his name down the river...cause we're nice people) which led us to the posh restaurant where our targets (a Saeder-Krupp team who'd killed Dr. Hats in what was probably a failed extraction) had an ambush all ready for us.

Now, due to our previously sucky GM (for more information on just how much he sucks, scroll up a might) we started out way behind everyone else. Yet we managed to finish second and were the only group not to lose anyone in the ambush. In fact, we took them out fairly easily, considering.

Basically, there were six of them, only one Mage among them. But she was quite powerful. I mean, she had a Physical Mask that even high level shaman's couldn't see through. She also had Control Thoughts and a few elemental spirits.

The rest of the team had mostly non-lethal weaponry. I say mostly because the way the combat began was we heard a thump agains the fan.

Now, my character was a demolitions specialist. He here's a thump, he runs. And when your demolitions guy runs, everyone follows him (well, the other two team members who were in the van did anyway).

So anyway, there wasn't a van anymore.

Yes, they used a freakin' phosphorous greanade on us. Phosphorous!

Uther than that, all they had was non-lethal knockout stuff. We figure they were supposed to capture us and then we were supposed to escape and save Cape Canaveral from the nuclear explosion. And we figure this is what happened to everyone else.

Our fight went more like this. Me, the Shaman and our fem merc were in the van, the Mage and the Ork Face were in the car, and our injun (that's important) leader was fifty meters away in the woods on lookout.

There's a thump against the van while the car is being shot up by rotor drones. Our Ork steps out with his shotgun (the best weapon any of us had because this was supposed to be a simple search and retrieve op...well, almost the best) and takes the drones out with a single slug shot each. Our Mage sent his Air Elemental to tussle with the opponent's, and those of us in the van ran like mad from what we weren't sure of.

So, like I said, the van goes up in a blinding flash, making my thermographic vision usless. Our badass leader took out a guy in one shot with his bow & arrows (Dikode arrows at that), while we tried to regroup, and the Mage was summoning more elementals to take out other guys. A little help from our Shaman took out the Troll, and the other guy was taken out in one shot by the Earth Elemental.

I shot their decker who was inside the building through what was basically an arrow slit and took him out in one hit. (Hey, I was ex-navy with a smartlink, he was a decker, stands to reason.)

All of this was nothing. Our illustrious leader took out his arrows again and killed a guy with one shot.

He killed a guy, in the middle of the night, shooting from the woods, at a guy who was wearing a stealth suit (ie, he was invisible), and killed him in one shot!

Yeah, the Mage took a cyanide pill and suicided as soon as she saw three of us rushing the restaraunt..

And, of course, I left out the concussion grenades, the very pissed of fem merc covered in swamp muck (yeah, that Mage would not have survived long had she not taken her own life).

But, unfortunately, I have no idea whether we won or not, cause we had to leave Sunday before prizes were handed out so we'd have enough time to drive back to Nashville, so I can only assume we did somewhat well.


The rest of my time I spent playing Are You A Werewolf?. If you've ever played Hitman, it's about the same. You need 8 or more players, and basically, everyone gets a card. Two people are Werewolves, one person is the Seer, and the rest are regular Villagers. Each night the Werewolves agree on somebody to maul. Later that night the Seer wakes up and has a vision about somebody, telling her whether that person is a Werewolf or not. Then, in the morning, everyone wakes up, the mauled person is dead and can no longer speak, and the villagers have to choose someone to lynch, who they think is a werewolf. Of course, you can only lynch someone by majority vote (like you elect a president), but remember, since no one knows who the werewolves are, they still get to vote.

Anyway, game is over when the number of Werewolves equals or exceeds the number of non-werewolf villagers or all the werewolves are dead.

Really, you can play with any number of players, and either increase or decrease the number of werewolves accordingly. Or, if you have a lot of players, you can play Hitmen vs. Werewolves, which is really fun.

Anyway, I was occasionally up until 5 or 6 am playing this game, and even got some cards for it, so if any of you are ever in the Nashville Area and want some happy gay fun, well, let me know beforehand, cause, I'm all up for gayne....urm, fun :)

recent...
2003-07-02 - Origins, Year II.
2003-06-22 - Mediocrity
2003-06-22 - A Man among Gods.
2003-06-21 - HPRP Inside.
2003-06-17 - I swear I don't mean to.


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